this post was submitted on 03 Dec 2025
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Why'd you give up on local image generation? With FLUX-based models and tools like ComfyUI, it's actually better than what you get with cloud-based services. You have a lot more control, and the wide availability of LoRAs makes it much more fun/useful, IMHO.
Having said that, if you don't have a modem GPU with at least 8GB of VRAM, it's not going to be a great experience. 16GB is preferable.
My great wish is for there to be affordable, fast GPUs with at least 32GB of VRAM. That would be enough to play a modern AAA game while also running other AI workloads at the same time (e.g. as a secondary aspect of the game).
I have two really fantastic game ideas that can't really exist without the average gamer having access to that level of hardware. Not for fancy graphics; for the AI possibilities 😁
I have a 3080 with 10 GB VRAM.
I wasn't getting very good results with Automatic1111, it felt like I was spending more time fiddling with config than getting the images I was looking for (nothing special mostly generic home hardware type objects, but done in a specific and consistent style and view).
32 GB VRAM won't be common for at least another 5-7 years IMO, perhaps more.
What model? I highly recommend trying AnimePro Flux in ComfyUI. It generates really great images in just six steps which is like 8 seconds for a 768x768 image on my 4060 TI 16GB. It'd be even faster on your 3080.
Don't really remember which Stable Diffusion model was used. I followed a guide.
I am just looking for generation of simple two tone flat icons and very basic 3D photo images for products. It to save time making presentations. I would usually just cook something up based on free iconsets or Google images. It actually doesn't take long.
Gemini works pretty well for this (and support multi -model prompts), but I would prefer to use local models.