this post was submitted on 18 Nov 2025
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It’s PS5 level hardware that is still gonna have lower performance than a PS5 because it has too little VRAM, but hopefully we get PS5 level optimization for the hardware and for linux if it’s successful enough.
12GB seems to be the sweet spot for VRAM, but I suspect the real issue is PC devs not really giving a fuck how hit runs on less than their dev kit.
But then a lot of PC gamers seem to think a game should always run at ultra, no matter how good their rig is.
And I will die on this hill: raytracing has been a colossal waste of everybody's time and money.