this post was submitted on 17 Nov 2025
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Frankly, get over it.
A lump of algebra will instantly draw whatever you describe. Or finish whatever you doodle. Or clean up two things you've lazily bodged together. No shit it's gonna get used for placeholder imagery.
If a game ships with Shutterstock logos on a texture, that's an embarrassing flub, but nobody screeches how they can't believe a developer would do this to them. There's no moral panic when a crate label still reads "Alan please add details." If the whole game is human-authored aside from one JPG they missed, then even the hater-est of AI haters are crying wolf. Modern development can obviously make excellent use of this witchcraft. These are artists, being paid to do art, and it helps them make the thing.
When citizens pay insane electricity rates for the AI to generate shit in a game and want the game to be created without AI and by actual working people that know how to make art.
Instead let's charge the poors in 2 ways, still charge for the game to the plebs that already paid for it. While we are at it lets add additional work for the reduced art team because they have to fix the AI crap now.
Actual people did make this game. All the art in the current version is human-authored. This was a place-hold-er. It's programmer art, except it looks good enough to accidentally ship, rather than an MS paint atrocity.
But hey, if you wanna rail against the game industry in terms of class and capital, here's your pitchfork, let's talk about unions and residuals.
Their "fix" was the same image with screwed up bits patched up. You can see it in the article. Its not a "place-hold-er" or a placeholder (its one word) if they don't replace it with actual art.