this post was submitted on 06 Nov 2025
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Gaming

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[–] jjjalljs@ttrpg.network 2 points 1 month ago (1 children)

I consider the weapon system part of the combat. I guess the leveling system is its own mechanic, but it's super shallow compared to many other games (eg: path of exile, or even Baldur's gâte)

Some people wouldn't be happy with a difficulty slider. Some people would use the slider to make themselves unhappy. Either by turning it too high due to hubris, or too low from lack of confidence. The unified difficulty of the souls games for many people is a plus, and creates a sense of shared struggle they enjoy.

And as I said elsewhere, I really don't think meta game options are the only way to do difficulty.

[–] Honytawk@feddit.nl -2 points 1 month ago

Some people wouldn’t be happy with a difficulty slider.

If they can't have fun without gatekeeping, then that is on them.