this post was submitted on 31 Oct 2025
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[โ€“] snooggums@piefed.world 2 points 3 weeks ago (1 children)

Shouldn't play a game with random rolls if one doesn't like random rolls. Secret rolls don't add anything except suspicion.

As a DM if I decide something is going to happen then I don't bother rolling. Like if a character who is competent wants to do something and they have plenty of time they just succeed. If a monster is sneaking I might just compare their stealth to character perception if being stealthy doesn't have more of an impact that the characters finding out they were being followed. If it has a game play impact then I roll openly but don't say what it is for. That way there is no suspicion that I rolled low and decided that it should just pass instead when the reason for the roll is eventually revealed.

[โ€“] explodicle@sh.itjust.works 2 points 3 weeks ago

Some events in my campaign are doomed to happen no matter what, but I don't always want the players to know it.

For example if they try a Survival check to track someone who was never even there, I might make a secret Stealth roll plus a million bazillion.