this post was submitted on 12 Oct 2025
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I didn't play Darkfall but I know people who did, and I was completely unsurprised when it failed the first time because it had the same problem as Ultima Online but much worse: the people engaging in PVE are the only ones actually taking any risks.
EVE has the same problem if you're running high end gear or implants (people will always kill your escape pod in the hope of causing you this pain). The factors that are supposed to discourage random killing are easily subverted with only minor investment, and there is a culture of "milking tears" that has persisted even into what passes for adulthood for many of these people.