this post was submitted on 01 Aug 2023
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Many forget (or don't realize) it wasn't the graphics alone, it was the smooth 3D motion.
Before the 3D console era (and the equivalent arcade machines) most "3D" motion was scaled and stacked sprites. The rest of the time we had 2D scrolling.
Two examples of the best of 16 bit 3D effects:
Galaxy Force II
Power Drift
Which used 3x CPUs like the Genesis clocked at 12.5 Ghz
Compare to the first gen 3D console 3D effects:
Soul Edge - PS1
Panzer Dragoon Zwei - Saturn