this post was submitted on 27 Sep 2025
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Linux Gaming
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No problem! Yeah, I saw that too. Though it's from 2013 and before even Windows 10 but since it happened on Windows at one point says it might not be all related to translation layers.
Game uses DirectX 9 since it has a d3d dll in the game files. But I have no idea how can I check what Proton uses.
whoops, edited my other comment since I hadn't noticed your reply yet.
Can you share the launch options you're using to set PROTON_USE_WINED3D=1, as well as verify the the crash gives the same error?
I found a few examples of the variable not working correctly for people. Could you share your proton version and the logs?
No problem! :)
Actually
PROTON_USE_WINED3D=1was one of the first things I have tried. Sadly it still gives the same error.Currently I'm using GE-Proton10-15. These are the logs: