Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
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At this stage, it's likely they'll move to RISC-V over ARM if they change architecture. Drastically freer licensing would give them more control and fewer headaches.
Proton isn't the same as an architecture emulator. It wraps the Windows APIs and translate them to Linux system calls. Translating CPU instructions is more complicated because it's much more latency and overhead sensitive, and slight architectural differences can drastically blow up performance hits to translation. You need hardware based emulation for some instructions.
Yeah I was just using proton as an example of a translation layer that made the steamdeck possible. RISC-V would be great. The Steamdeck adopting it would also push far more development and refinement in the Linux kernal for that architecture too.