this post was submitted on 05 Jul 2025
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[–] hoch@lemmy.world 81 points 1 day ago (11 children)

Roblox. I played it as a kid around 2007 when it was just a small Lego-like building game with your friends. It's been really weird seeing it become some predatory, monetized app game that kids play on their iPad now.

For reference, I'm almost 30 and haven't played it since I was like 14. My friend's kid was playing Roblox on his tablet and asked if I "heard of this new app game called Roblox" and it hurt my soul.

[–] mojofrododojo@lemmy.world 26 points 1 day ago (4 children)

the devs have pursued every bad idea and settled on 'child labor and exposing kids to fucked up shit seems profitable' so yeeeeeahh.... the game industry looks at them and hangs their head in shame

[–] tacosanonymous@mander.xyz 17 points 1 day ago (1 children)

To be clear, the “game industry” has no shame so this is inaccurate. In fact, there are a few companies trying to recreate their success.

[–] mojofrododojo@lemmy.world 2 points 1 day ago (1 children)

I can only speak of the dev scene where I live, but I know many many devs who have had the opportunity to work for Roblox and did not because of their rep. I know exactly one who did go to work for them, and that person was... kinda a dick.

I do not see any local companies trying to emulate the child labor shit, but any time something is successful assholes will try to copy it. hopefully they lose their shirts in the process.

[–] tacosanonymous@mander.xyz 2 points 23 hours ago (1 children)

Those people that made Mind’s Eye were the big example I’m thinking of.

BeamNG is a little like it too.

[–] mojofrododojo@lemmy.world 2 points 23 hours ago

not familiar with either product, but thanks for the tip. ugh.

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