this post was submitted on 06 Apr 2025
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I can't say for certain, because you never linked your project, but according to Godot Docs,
get_groups()
returns an array of strings, while in the below code you use it as a string:Is that the problem that you wish to solve?
sorry, I tried to upload the project but it just hangs. You may be right though. how would I make it print the group that the area2d is a member of? or how can I confirm the area2d is a member of a group?
You can use
for ... in ...
to iterate over an array, like so:for group in area.get_group(): print(group)