this post was submitted on 07 Apr 2025
50 points (90.3% liked)

PC Gaming

10858 readers
1077 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] koncertejo@lemmy.ml 28 points 2 weeks ago (4 children)

Doesn't surprise me at all after seeing the same thing done with Minecraft, but it's still vaguely nightmarish experiencing gameplay elements morph in and out of existence, the level geometry changing after you look too far one way or another. Like a dream more than a game. A dream where you can die.

[–] KoboldCoterie@pawb.social 13 points 2 weeks ago

It's funny, really, because game elements like that could make for a really neat game if it was done intentionally, but when it's AI artifacts, it's awful.

[–] Kernal64@sh.itjust.works 9 points 2 weeks ago

Well, that's fucking terrifying.

The same with Google's recent Doom demo, this is just for headlines and nothing else. Non-deterministic AI generation is antithetical to what a game is, unless it's an art game focused on the very fact it's non-deterministic.

For example I played Super Mario Bros. and notice now if there's even a 5ms delay in the controls. It's instantly frustrating that my actions are non-deterministic in that small way. You need the game world to be persistent and reliable, and there is an extremely efficient way to do that right now, with code.

Making AI generate it is a parlor trick that is doubly worse - both unreliable and far more expensive to generate.

[–] theneverfox@pawb.social 2 points 2 weeks ago (2 children)

I found it super cool. It's dreamlike... There's no enemies so it didn't feel like a nightmare, just like playing a game in a dream

[–] Sturgist@lemmy.ca 3 points 2 weeks ago

There's no enemies so it didn't feel like a nightmare

Idk, some of the worst nightmares I've ever had had just me in them...

There are enemies in the demo. Like Superhot, they don't attack until you move and the AI redraws.