this post was submitted on 02 Apr 2025
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[–] [email protected] 16 points 1 day ago* (last edited 1 day ago) (22 children)

I don't really understand the appeal of Hollow Knight. Like don't get me wrong, I loved it, but having played lots of other Metroidvanias, including the classic Symphony of the Night, it didn't rock my world or reshape the paradigm that existed. It is a good Metroidvania alongside others.

Is the appeal a kind of generational thing—people who hadn't played a lot of those predecessors but experienced this one first?

Edit: I appreciate the responses and everyone's unique perspective!

[–] [email protected] 10 points 1 day ago (1 children)

I enjoyed the difficulty of hollow knight. It was tough as nails in spots but I felt fair. I also dug the art/music/atmosphere. It was just unique enough yet familiar.

Yes I’m a big fan obviously.

[–] [email protected] 6 points 1 day ago

It is certainly unique in its art direction. One of the blessings of indie games!

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