this post was submitted on 01 Apr 2025
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[โ€“] yesman@lemmy.world 4 points 9 months ago (3 children)

Achievements have made games worse.

I discovered this after buying a steam game that I had pirated. All of a sudden I'm doing boring and repetitive stuff that I don't enjoy, just to unlock some dumb trophy.

Any enjoyment for the players and creativity by developers has been long eclipsed by the lazy paint-by-numbers boring achievements who's only function is to artificially extend "engagement".

They should just sell the platinum trophies.

[โ€“] atrielienz@lemmy.world 3 points 9 months ago* (last edited 9 months ago)

I dunno. Perhaps because I don't play a lot of games with exorbitant amounts of achievements but for me in games like Hollow Knight they were sort of a roadmap. The thing is, you can just complete the ones you want. In my playthrough on the switch (where some of the achievements were just hidden), I didn't get the same sense of having checked something off my list as I did when playing on steam. It's almost like since nobody can really see them there's no joy in it. But on steam I felt more pride in those same achievements.

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