this post was submitted on 25 Feb 2025
207 points (98.6% liked)

Steam Hardware

22254 readers
47 users here now

A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Controller] - Steam Controller related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 4 years ago
MODERATORS
 

This article includes sales estimates for different handhelds from market research firm IDC.

They place total handheld PC sales of the Steam Deck, RoG Ally, Lenovo Legion Go, and MSI Claw at almost 6 million units for the past 3 years. It's estimated that the Steam Deck makes up between 3.7 to 4 million of those sales, more than all the other major handheld PC manufacturers combined.

you are viewing a single comment's thread
view the rest of the comments
[–] Technus@lemmy.zip 74 points 1 year ago (4 children)

The Steam Deck arguably created the handheld PC gaming market.

Sure, there were handhelds before, but almost no one gave a shit about them. Gamedevs certainly didn't.

It wasn't enough just having the hardware exist, it's also the massive amount of effort Valve put in to ensure compatibility with a ridiculous number of titles.

The renewed emphasis on controller support in games alone has significant ramifications for the wider community. A lot of players with physical disabilities use input devices that map to controller actions.

[–] lobut@lemmy.ca 26 points 1 year ago* (last edited 1 year ago)

Compatibility is one thing and a heck of a important one.

The software and interface is great too. It's not perfect at all. However, the fact that the power button suspends and resumes my games and I can just select from a menu and stuff. It's a big deal. Like, I'm a programmer but I get tired at the end of a work day and just want to play some games without fiddling too much sometimes.

[–] BestBouclettes@jlai.lu 8 points 1 year ago

Feels a bit like the iPhone, there were some smartphones back then, but the iPhone took it to the next level.

[–] Kecessa@sh.itjust.works 5 points 1 year ago* (last edited 1 year ago) (1 children)

"renewed emphasis on controller support"

Eh... I've been gaming with a controller on my PC for a very very long time without any issues...

[–] Zorque@lemmy.world 7 points 1 year ago (1 children)

Well if you don't have any issues, no one else must either...

[–] Kecessa@sh.itjust.works 5 points 1 year ago (1 children)

What I meant is that there hasn't been more emphasis on controller support since the Deck released, games release on consoles and PC so they already support controllers and games that don't are just made easier to play with the track pads on the Deck, they're still just as shit to play on a regular controller.

[–] Zorque@lemmy.world -1 points 1 year ago

In your experience, at least?

[–] Burghler@sh.itjust.works 4 points 1 year ago

Not much to argue, it literally did