this post was submitted on 23 Feb 2025
26 points (93.3% liked)

Selfhosted

61827 readers
369 users here now

A place to share alternatives to popular online services that can be self-hosted without giving up privacy or locking you into a service you don't control.

Rules:

Detailed Rules Post

  1. Be civil.

  2. No spam.

  3. Posts are to be related to self-hosting.

  4. Don't duplicate the full text of your blog or readme if you're providing a link.

  5. Submission headline should match the article title.

  6. No trolling.

  7. Promotion posts require active participation, with an account that is at least 30 days old. F/LOSS without a paywall has exceptions, with requirements. See the rules link for details. Tags [CBH] or [AIP] are required, see the links in Rule 8 for details.

  8. AI-related discussions and AI-involved promotional posts have additional requirements for tagging, as noted in Rule 7 and the AI & Promotional Post Expanded Rules post, and find example disclosures here.

Resources:

Any issues on the community? Report it using the report flag.

Questions? DM the mods!

founded 3 years ago
MODERATORS
 

Is there anyhwhere that has any kind of benchmark for different hardware when hosting minecraft servers? I'm considering migrating to my homelab from a sparkedhost instance but I dont know if it'll be worth potentially worse performance (Ryzen 7000-series x3 vCPUs versus my i5 9500 running concurrent services)

you are viewing a single comment's thread
view the rest of the comments
[โ€“] xxd@discuss.tchncs.de 3 points 2 years ago (1 children)

I don't think there are benchmarks specifically for hosting minecraft, but I guess general purpose benchmarks can give you a pretty good estimate. You could spin up a server on your homelab and just stress-test it a bit to see if it is noticeably worse than the other instance. You'll have to weigh the saved costs against the (likely) worse performance. on a side note: there are great options to make minecraft playable on servers with less CPU power, like using i.e. a paper server, performance mods, or lowering the renderdistance and 'faking' more renderdistance with client-side mods like bobby or distant horizons.

[โ€“] exu@feditown.com 4 points 2 years ago

Minecraft loves single core performance, so it will likely behave differently to most general benchmarks.
But that also makes dedicating a few cores to it and everything else to other services.