this post was submitted on 15 Mar 2024
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[–] [email protected] 0 points 1 year ago (1 children)

Anyone play this game? The video on steam doesn't really give me an idea of how to play, it just shows a poker hand and the player clicks on a bunch of jokers?

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (2 children)

its a poker-themed roguelike deckbuilder. sort of like slay the spire but with playing cards. jokers give effects and theres tarot cards, planet cards, spectral cards and so on and your goal is to get more and more poker chips through chaining things together or adding effects, playing different strategies. its really fun. its rather addictive once you get going

[–] [email protected] 0 points 1 year ago (1 children)

I like roguelikes and deckbuilders, and I LOVE slay the spire but I'm pretty ambivalent on poker. I've had my eye on this but is it just "poker but a little quirky" or would it be worth my time as a non poker fan?

[–] [email protected] 1 points 1 year ago

I've never played a single game of poker IRL and I have 50+ hours in Balatro. It's good.

[–] [email protected] 0 points 1 year ago (2 children)

Has "roguelike" lost all meaning now?

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

It's a procedurally generated perma-death deck builder, where the only thing you unlock after death are new decks (which are essentially this game's characters, of which I believe there are 10) and harder difficulties for each deck. You complete short 15-ish minute runs, where the only thing that makes the game easier is your own skill as you get better.

Sounds like a roguelike/lite to me.

[–] [email protected] 0 points 1 year ago (1 children)

What does roguelike mean to you?

[–] [email protected] 0 points 1 year ago (1 children)
[–] [email protected] 0 points 1 year ago (1 children)

Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character.

If that's your definition of Rougelike then yes.
Most people understand procedural generation and permadeath to be the core features.
While many feature turn-based gameplay, grid-based movement is not typical.

[–] [email protected] -1 points 1 year ago

It's a card game. Decks in card games are shuffled. Card games existed long before Rogue. Shuffling a deck doesn't make something "roguelike," much less procedurally generated.

It's a betting game. You lose when you're out of money. Betting games existed long before Rogue. Running out of money doesn't make something "roguelike."

It's just poker with extra shit in it.