this post was submitted on 24 Dec 2024
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[–] spankmonkey@lemmy.world 1 points 1 year ago* (last edited 1 year ago) (3 children)

The second life/metaverse/virtual reality concept will never be widely accepted by the majority of the population because it just isn't what the vast majority of people want. They want communication methods that compliment their real world lives.

Yes, it will probably be more popular at some point than it has been so far if they can pull off affordable ultra realism, but the escapism of virtual worlds appeals to a relatively small portion of the population. Not to mention that a lot of people have a limited amount of free time, and even if it was extremely popular at first, the novelty would wear off fairly quickly for most people.

[–] shortwavesurfer@lemmy.zip 0 points 1 year ago (1 children)

I think what we will get out of all this virtual reality research is good augmented reality devices because being able to look at something and pull up information on that thing or instructions on how to use it, etc. would be damn useful. I think I've heard of companies using AR and VR for training purposes, like how to work machines in a factory, etc. before you actually start using them.

[–] spankmonkey@lemmy.world 0 points 1 year ago (1 children)

Remote medical procedures, remote military weapons, remote repair of datellites, etc. will all benefit as well.

Do any of these applications really require AR / VR though?

[–] skulblaka@sh.itjust.works 0 points 1 year ago (1 children)

The massive popularity of Ready Player One, which was a mostly bland and bad story besides having a Metaverse in it, might imply otherwise.

[–] spankmonkey@lemmy.world 0 points 1 year ago (1 children)

The popularity in the fictional setting, based on speculation?

The popularity of the book/move, which is a short period of escapism not at all comparable to virtual reality?

[–] skulblaka@sh.itjust.works -1 points 1 year ago (1 children)

The popularity of the book/movie incorporating a classic concept of cyberpunk, yes.

We've been dreaming of a Metaverse just about since we've had internet. Only, nobody's made one that's worth a damn in the real world yet.

[–] fine_sandy_bottom@lemmy.federate.cc 0 points 1 year ago (1 children)

Dude it's a book.

"Gladiators would be popular because there's this movie called Gladiator that everyone loves and that has heaps of Gladiators."

[–] dragonfucker@lemmy.nz -1 points 1 year ago

Everyone loved How To Train Your Dragon, yet drag has hardly met any dragon riders! It's not fair!

will never be widely accepted by the majority of the populatioj because it just isn’t what the vast majority of people want. They want communication methods that compliment their real world lives

I don't think that's strictly true, but I do think it would require their real world lives to get shockingly worse to increase the appeal of living in a "better" world.

This is usually how you see these kind of things presented in fiction: everyone uses a "metaverse", but it requires a full on completely society destroying dystopia to also exist to make it sufficiently appealing.

I'd put money on the next round of VR worlds getting a lot more buy-in since you've got a generation of kids growing up that are already living mostly online, and a species that seems hell-bent on diving in to a nice authoritarian dystopia, so uh, the next 20 years will probably be real interesting,