this post was submitted on 19 Nov 2024
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Steam Hardware

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A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
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[PSA] - Sharing important information.
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[–] moonlight@fedia.io 14 points 1 year ago (3 children)

Touchpad is significantly better for certain games, so it would be a shame to lose it. I hope they just copy what they did with the steam deck, best of both worlds.

[–] lordnikon@lemmy.world 7 points 1 year ago

Agreed the track pads are far more than a pointing device. Creating virtual onscreen menus with mode shift was a Game changer. It needs to fully support steam input. I don't need to relearn my controls becase I'm going from portable to docked mode.

[–] ECB@feddit.org 5 points 1 year ago

For me, the biggest strength of the steam controller was using the right trackpad for FPS-style games... basically a virtual trackball mouse. Once you got used to it it's incredibly responsive and a huge upgrade on a joystick.

I never managed to get my deck to work like that. The trackpads are just too small and don't seem as responsive somehow? Granted, I do have quite large hands

[–] Zombiepirate@lemmy.world 2 points 1 year ago

The Steam controller is amazing for Elden Ring and similar games. It makes the camera so much easier to deal with.