this post was submitted on 18 Oct 2026
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Hello, this is a demo of my balance game. Drag a ball to catch fruits, the game gets harder over time. I want feedback on the controls and difficulty. Watch the video and play here: https://geam-moi.itch.io/meo-te

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[–] CGTRocketX@programming.dev 1 points 2 days ago

Tried it for a minute on desktop. Standing still already got me to 12 with all 3 hearts, because a lot of fruit drops straight onto the basket, so the opening does not feel too hard. Dragging the ball with the mouse never moved the cat, so the rule about falling if you drag too fast or reverse never came up. If that rule is the real difficulty, it needs to show up earlier, and a visible tilt before you lose a life would help people learn it. Also worth checking that mouse drag moves the ball the same way a finger does, or desktop players cannot actually test the hard part.