this post was submitted on 11 Oct 2026
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That includes posts generated by LLMs. It doesn’t matter if you “don’t have the time” or “would’ve written the same anyway”, or if “everyone’s doing it geez get with the times”.
For now it’ll also include “AI”-assisted projects that haven't had at least two months of (public, verifiable) dev time behind them.
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Hi all, dev here. First, sorry for the silence yesterday: I posted and then wasn't around, and on a brand new account that looks exactly as bad as you say. Most of the criticism here is fair, so here are straight answers.
Who I am and what this post is for. I'm GianLuca, an independent developer from Italy, not a studio. Harling has been in development for several months and will need many more. I wasn't looking for players yet: I was looking for people who'd enjoy helping with testing and development at a very early stage. I should have said that more clearly.
AI. Yes. AI has been used throughout the process, both to support the art direction and to write the code. I should have said it up front, and calling AI images "concept art" on the site was a poor choice.
Real screenshots. Six in-game screenshots, only cropped to hide the HUD: https://cecchigl.itch.io/harling
Privacy, terms, contact. You're right, they're missing, and I'm adding them to the site. Until then the contact is info@playharling.com, and if you made an account and want it gone, write there and I'll delete it with its data.
What the launcher connects to. game.playharling.com (game files and updates) and realm.playharling.com (login and game server). Voice chat uses Cloudflare's STUN server. Nothing else.
Money. It's free, there's nothing to buy, and no crypto or NFT of any kind.
If you'd rather wait until the legal pages are up and there's more to see, that's completely reasonable. Thanks to those who actually tried it and reported what they found.
I honestly prefer dog shit art over AI slop because it's actually art that someone took the time to create, not some amalgamation of theft.
Slay the Spire is an excellent example of having shit concept art, after a certain point you can toggle it on over the final polished art. It's amazing, I love it, and I wish more games would do that.