this post was submitted on 24 Sep 2026
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Steam Hardware

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[–] SatyrSack@quokk.au 11 points 1 day ago

Yes but not much.

Not much, but apparently enough that the minimum requirement is capable of running simpler games locally.

platforms like Luna, GeForce Now, Stadia, etc.

Streaming foveated VR is more computationally taxing on the client than simply streaming basic pancake games. You can stream Cyberpunk to your Chromecast because it just involves the server sending a video feed to the client and the client sending controller inputs back to the server. Streaming a VR game involves all those same things, but it also involves extra computation on the client side (controller tracking, eye tracking, headset gyro, and other various spatial calculations) that then get sent off to the server along with the controller inputs. That extra computation requires more client-side processing power than is needed for streaming Cyberpunk to your Chromecast.