this post was submitted on 31 Jul 2024
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IMO, this is an issue specific to 4e and 5e. In 3.5 and older, it wasn't as expected that D&D would always be balanced with winnable fights. Often you'd have horror moments in modules/campaigns where you were expected to run away or die.
At least the way my dad taught the game to me, 2e was almost survival horror for lower level characters.