this post was submitted on 06 Aug 2026
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Rust
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Not everything is thread-safe in safe rust; while safe rust prevents you from using thread-unsafe constructs in a threaded context, most types are not thread-safe. That's why you have both
RcandArc, since it is not safe to use non-atomic reference counting in a threaded context, but you don't need the overhead of atomics in a non-threaded context.Nor are
references &T/&mut T where T: Send + Syncconsidered smart pointers in Rust. Those are just references to something that itself implements the traits required to make that type thread-safe.See also https://doc.rust-lang.org/stable/book/ch15-00-smart-pointers.html and https://doc.rust-lang.org/std/sync/struct.Arc.html#thread-safety
Safe rust is thread-safe in the sense that you can't have runtime thread unsafely. If we are going to ignore the role of compile-time errors, then literally nothing is safe.
Also, what is "most"? Can you source that claim?