this post was submitted on 29 Jul 2026
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Hades - I haven't seen anyone list this one yet. It was the first roguelike/roguelite I ever played and it taught me that I don't like roguelikes/roguelites. It tried to like it, but it's just not for me. Luckily, son boy loves it so it's not a total waste.
It looks like a very atypical roguelite to me, full of information overload. I like them as long as they're symbol and the UI doesn't overload the user
Bless you!
People are allowed to like it, but it's not really a great game. It's got the razzle dazzle that fooled everybody but underneath it all it's pretty dry
I'm a fan of the game, but I admit that it got really popular mostly due to being one of the first to really nail putting a more heavy narrative on a roguelike structure, the quality of the art and general polish of the package, and all them sexy gods. I feel like the gameplay is outclassed by a lot of others in the genre.
I also could not get through it and gave up. Some roguelites (Everspace) give you enough upgrades to at give you a better chance of making it to the end (and/or to breeze through the beginning), but weapons, upgrades and blessings in Hades seemed rather marginal, and I am not that good.