this post was submitted on 08 Jul 2026
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Gaming

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[–] DoucheBagMcSwag@lemmy.dbzer0.com 46 points 1 day ago (2 children)

Limitations breed innovation

[–] panda_abyss@lemmy.ca 23 points 1 day ago

That was before electron

[–] someguy3@lemmy.world 2 points 1 day ago (3 children)
[–] AbsolutelyNotAVelociraptor@piefed.social 7 points 1 day ago (2 children)

Psx and N64 era brought a bunch of the best videogames ever. Not sure what you're talking about.

Maybe they are referring to one of the long nerdy videos explaining how some game is unoptimized crap

[–] someguy3@lemmy.world 0 points 1 day ago (2 children)

The game size limitation of N64 vs PS disc caused game developers to abandon Nintendo and go to PlayStation.

[–] AnimalsDream@slrpnk.net 3 points 21 hours ago

Ps1 had more breathing room in some ways, but you're acting like it didn't also have sharp limitations to work around. Every console of that generation still had severe restrictions.

[–] AbsolutelyNotAVelociraptor@piefed.social 5 points 1 day ago (2 children)

And yet, we had Resident Evil 2 on N64 with all the videos and no compromises. The only reason why they abandoned Nintendo is because it was the FMV era and those were difficult to properly compress.

On the other hand, N64 was home to huge games that did marvels with the hardware. Because of the cart limitations, we had masterpieces such as Perfect Dark, Zelda Oot, Jet Force Gemini... Cart limits made devs focus on things that weren't FMVs.

[–] rafoix@lemmy.zip 1 points 14 hours ago

There are definite compromises but it is a good port.

[–] DoucheBagMcSwag@lemmy.dbzer0.com 3 points 22 hours ago (1 children)

Some N64 games are better than their PS1 counterparts

Nightmare Creatures and Shadow Man come to mind

Nightmare creatures on the PS1 is a blocky polygon mess and Shadow Man on the same system is almost unplayable

[–] Breezy@lemmy.world 2 points 7 hours ago (1 children)

I did not know nightmare creatures was on the 64, damn if its better like it sounds i really missed out cause i loved the ps1 version.

[–] DoucheBagMcSwag@lemmy.dbzer0.com 1 points 6 hours ago* (last edited 6 hours ago)

It's great! It's like dark souls aesthetic with a beat um up genre...

...and while it's more blurry than the PS1 version, it plays and looks a hell of a lot better ...

I mean it makes sense because it came out after the PS1 version

Too bad they cancelled the N64 for the sequel and went with Dreamcast and returned to PS1

[–] Kolanaki@pawb.social 4 points 1 day ago* (last edited 1 day ago) (1 children)

Limitation: Nintendo wants to back out of the SNES disk drive console deal.

Innovation: Sony makes their own console and calls it the Playstation.

Limitation: Not enough memory for some games on the N64.

Innovation: Expandable memory for the console, packaged with games that need it.

The n64 also brought us vibrating controllers before Sony's DualShock controllers, and standardized joysticks on the controller (even though it only used 1).

[–] someguy3@lemmy.world 0 points 1 day ago

Result: Square abandoned Nintendo for PlayStation to get the larger disc.

[–] DoucheBagMcSwag@lemmy.dbzer0.com 2 points 22 hours ago

I mean there's an argument for that on just the N64 not comparing to PS1.

Take a look back at the absolute black magic Capcom had to do getting Resident Evil 2 on the N64