this post was submitted on 01 Jun 2026
43 points (100.0% liked)

Pixel Dungeon

2672 readers
1 users here now

This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.

Rules:

We have a few title tags for standout posts:

Sister Communities:

founded 3 years ago
MODERATORS
 

Hey folks!

Sorry for the extended wait, I'm back with some news on v4.0 and a new ETA! Unfortunately v4.0 is still a little ways out, it's ended up as a much bigger update than expected! Currently I estimate that v4.0 will ready for beta sometime in July, hopefully earlier in the month.

In this blog post I'm going to share a quick update on the vault quest, then go over some very exciting things also coming in v4.0.

(Please keep in mind that while I always try to keep to the ETAs I provide, they are just estimates. If you don't hear from me by the ETA, it means I'm still busy with the update!)

Read The Full Post Here

you are viewing a single comment's thread
view the rest of the comments
[–] SnakeFangz@lemmy.world 1 points 1 month ago (1 children)

yeah i seemed to have missed the part in the blog where you say you tweaked the designs, the original designs were much better, there was actual ''depth'' to it. i hope you atleast put them as an alternative setting perhaps

[–] 00_Evan@lemmy.world 1 points 1 month ago (1 children)

I'm not really sure what you mean by the newer sprites having less depth, are you referring to items or environments? Are there particular ones you like more or less?

[–] SnakeFangz@lemmy.world 1 points 1 month ago (1 children)

I meant the scrolls, i liked the scrolls actually twisting/warping the letters, gives them depth instead of flat

[–] 00_Evan@lemmy.world 1 points 1 month ago (1 children)

So you're the second person to mention preferring the wavier scrolls, which is interesting to me. As I mentioned in another comment, the earlier feedback I got on them was that players overwhelmingly preferred the flatter symbol design, even though it does cheat the perspective a bit. The wavy symbols were too big of a change and too hard to read vs. the flat ones.

[–] SnakeFangz@lemmy.world 1 points 1 month ago (1 children)

I see, perhaps you could make it so that the wavy scrolls are the default sprite set, and the flat ones as an alternative option in the settings

[–] 00_Evan@lemmy.world 1 points 1 month ago

The answer to any form of toggle suggestion is almost always no. Players incorrectly think of it as the best of both worlds, but in reality 95% of players will only ever use the default, and so the main impact of the toggle is more bloat in the settings menu.