this post was submitted on 24 May 2026
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New World was super good. Amazon canned it when it was at its peak too.
I mean, New World was fairly good, but calling it peak when it was cancelled just smells of copium.
New World had two problems:
It took too long to farm all the way to end game content and take part in the social mechanics that the game had been created for (open world war was super fun, and being part of one of the three factions was super cool as well, we had real rivalries on my server)
They had no real understanding of how to actually monetize their game. It was originally supposed to be a one time purchase with cosmetics, but the cosmetics on the store all looked awful, and they completely ignored that a major part of MMOs is farming to look cool. The game basically died after they released a paid DLC (that cost more than the base game when it was released) that not only gated new content, but also removed content from the base game and made it dlc exclusive. First Light and Cutlass Keys were removed as areas from the base game, including an end game dungeon, and then made dlc exclusive. They also made the asinine decision of making mounts into dlc exclusive mechanic. This completely fractured the playerbase in two types of people: the ones who saw the writing on the wall, and the idiots who paid for the dlc.
Edit: formatting
What made it worth playing? I never played it but it looked like a fairly buggy, uninspired cookie-cutter MMO to me, so I'd be really interested to hear what I was missing.
The audio was fantastic, chopping trees and mining ore was rewarding just hearing it. Visually it was beautiful. The combat was super good too, not just hitting numbers on the keyboard. Wars were a blast if you were in a decent company. Dungeons and OPR (basically a two team hold the positions death match) were solid. The server population issues they had due to the architecture took forever to overcome though and queues could be long. They never fully overcame this.
I never got into WoW or really any others before. The only other one was Wild Star because it was quirky and unique and also had a combat system that wasn’t just pushing keys and made positioning matter, but new world took it up another notch from there.
I'm so glad that you mentioned WildStar, because that was the last MMO that I fell in love with. I watched all my old stream videos recently and had a moment.
...what? Peak what, exactly?
Which is exactly why I didn't buy it. I don't trust megacorporations to keep these services running if they don't become successful at the level of peak fortnite, and neither should anyone else.
New world looked great but the fact that Amazon was footing the bill meant it's days were limited.
I got a good few thousand hours out of it over the years and the community I found there kept me sane through COVID lockdowns - sad to see it go, but happy for what it provided while it was around