this post was submitted on 23 Sep 2024
36 points (100.0% liked)
Linux Gaming
28065 readers
157 users here now
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
This page can be subscribed to via RSS.
Original /r/linux_gaming pengwing by uoou.
No memes/shitposts/low-effort posts, please.
That includes posts generated by LLMs. It doesn’t matter if you “don’t have the time” or “would’ve written the same anyway”, or if “everyone’s doing it geez get with the times”.
For now it’ll also include “AI”-assisted projects that haven't had at least two months of (public, verifiable) dev time behind them.
Resources
Help:
- ProtonDB
- Are We Anticheat Yet?
- r/linux_gaming FAQ
- Fork of an earlier version of the above
- PCGamingWiki
- LibreGameWiki
Launchers/Game Library Managers:
General:
Discord:
IRC:
Matrix:
Telegram:
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
you solved it! so I was doing some testing and The Outlast Trials actually runs great! However Deadlock must have a memory leak with proton or something because that seems to be the only game gradually dropping frames like that. Thank you so much
I know you refrenced Bigfish but I didn't see a comment from them. Thank you both!
I can finally use arch btw ;)
Glad to hear that! You might have some luck trying different proton versions with Deadlock (proton-ge is my goto) or checking protondb for anyone else’s results?
For you and/or anyone else whose instance might be defederated from lemmynsfw, here’s @Bigfish’s comment:
Had the same issue with my games, but Deadlock was one that I could consistently get it to slow down after a few minutes, all because of VRAM (I'm on Nvidia too). Simply lowering textures to medium on Deadlock solved it, at no discernable quality change.