this post was submitted on 02 May 2026
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[–] Kekzkrieger@feddit.org 44 points 2 days ago (3 children)

You know i remember when RL cost money to purchase the game.

It was was easier anticheat, cause if you cheated you got banned and had to pay money to get a new account.

Cheats only recently became a problem that can be solved in other ways.

[–] rozodru@piefed.world 25 points 2 days ago (1 children)

bring back private servers as the norm again.

I'm showing my age but the days of private Quake 3, UT, BF, etc servers were great. sure cheating still existed but there were SO many servers with mods that actually maintained said servers you could easily swap servers or find ones to favourite where cheating just didn't happen because the ban hammer was swift and immediate. I loved playing on 24/7 2fort servers for like TFC or Q3A and you could play for hours on end without encountering a single cheater.

[–] zenitsu@sh.itjust.works 2 points 1 day ago* (last edited 1 day ago)

I remember playing on CS 1.6 servers where mods thought I was cheating...not fun getting constantly banned by salty mods cuz they're scrubs

[–] ieGod@lemmy.zip 4 points 2 days ago

The game certainly took a hit when it went f2p.

[–] Evotech@lemmy.world -5 points 2 days ago (1 children)

Yeah because games that cost money doesn’t have cheats

[–] Miaou@jlai.lu 3 points 2 days ago (1 children)
[–] entwine@programming.dev 2 points 1 day ago

I'm not the guy you replied to, but what's the point being made? It really does sound like they're trying to say pay to play prevents cheaters.