this post was submitted on 20 Apr 2026
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[–] actionjbone@sh.itjust.works 97 points 1 day ago* (last edited 1 day ago) (5 children)

I'm a creative. I've used InDesign since version 1.0. I've built my career with Adobe tools.

Adobe Creative Cloud peaked around ten years ago. Since then, it's totally jumped the shark. I'm not even talking about the company, just the software and its features.

When I open InDesign, Photoshop, or Illustrator I'm trying to work. It's software I've used for, in some cases, 25 years. My point is, I know it inside and out.

The past few years, every new "feature" gets in the way of my work. Adobe has been changing things that already worked very well, or has added extra steps to do something that used to be easy.

Even worse, Adobe has started to fill its software with notifications that can not be disabled. Invasive blue dots. Invasive blue buttons. Invasive blue overlays that stay visible on the screen even when the software is minimized. Rich tool tips that aren't disabled by the option to disable rich tool tips.

Adobe has lost me as a devotee. It's been taken over by venture capital. The company only cares about adoption of new features.

Now, I use it out habit. Because my workplace provides it. Because it's what folks on my team are used to... but because they've come to the ecosystem so late, they only know a fraction of its capabilities.

If Adobe faces demise, I will mourn what if once was. But not what it has become.

[–] Solrac@lemmy.world 4 points 15 hours ago (2 children)

We can always use older versions. I stayed in cs6 until I migrated full FOSS

[–] humanamerican@lemmy.zip 2 points 5 hours ago (1 children)

As someone who has a full FOSS stack, can you explain to a non-graphic-design techie like me why people are so allergic to the FOSS alternatives? I just don't know enough about design to understand why people will put up with so much abuse from Adobe when there are completely free alternatives that are not weighed down by AI and actually respect your privacy.

[–] actionjbone@sh.itjust.works 3 points 2 hours ago

It's because Adobe truly does have the best feature set. It's partly because they spent so many years building good software, and partly because they own patents that prevent other tools from operating in some of the same ways.

Adobe applications are interoperable. I can seamlessly move content between them. They all have the same interface and work in basically the same way. I can (and have) put together a 300 page book while taking advantage of many advanced automations. And back before Adobe went to shit, they really did put a lot of effort into making their interfaces intuitive.

And when you have 25 years of muscle memory dedicated to a set of tools, it's REALLY difficult to completely replace your whole tool set.

[–] actionjbone@sh.itjust.works 3 points 10 hours ago

Not if it's for work, generally speaking.

[–] mojofrododojo@lemmy.world 31 points 1 day ago* (last edited 1 day ago) (2 children)

Been using Photoshop since 3.0 released on windows. I knew when they went cloud that shit was going sideways, but it was the acquisition of substance painter that did them in for me. Even though CC was kind of a mess, instead of building on the value proposition and including substance, they decided to have it as a separate charge.

Fuck adobe. Fuck subscription software.

[–] BlameTheAntifa@lemmy.world 1 points 9 hours ago* (last edited 9 hours ago)

Consider supporting ArmorPaint. It’s not a full Substance replacement yet, but it’s affordable and evolving well.

[–] f1error@lemmy.world 12 points 21 hours ago (1 children)

"Fuck Adobe" is my near-daily mantra. I actually utter it out loud at least once a day, if not more. I used to teach PS and worshipped at the temple of PS. These days, FUCK ADOBE!!!! I cannot wait for ANYTHING to replace Photoshop/Adobe. Adobe MUST die!.

[–] wltr@discuss.tchncs.de 5 points 20 hours ago

I was like the other commenters in the thread, but I grew up on even somewhat liking Gimp (yet with PhotoGIMP plugin). It’s good enough for me, and in some places it’s even better. All I want from it is to have a bit better UX here and there, but that’s not too critical.

[–] StillAlive@piefed.world 6 points 21 hours ago (1 children)

Adobe faces demise, I will mourn what if once was

What wait? You can mourn what it was even now. 🤷‍♂️

[–] actionjbone@sh.itjust.works 9 points 20 hours ago

While their boot is on your throat, it is difficult to mourn what your oppressor used to be.

[–] architect@thelemmy.club 4 points 21 hours ago

I agree. Try telling them this. They just gaslight you. “We can’t replicate this issue.” Always blaming your device.

[–] wonderingwanderer@sopuli.xyz 2 points 23 hours ago (3 children)

Have you tried Gimp and Inkscape?

[–] thal3s@sh.itjust.works 3 points 8 hours ago (1 children)
[–] wonderingwanderer@sopuli.xyz 1 points 6 hours ago

Is krita closer to gimp or inkscape? How does it compare/contrast to that one?

[–] f1error@lemmy.world 12 points 21 hours ago (4 children)

Gimp and Inkscape are excellent programs, I LOVE them. But, they are not Adobe replacements.

[–] humanamerican@lemmy.zip 1 points 5 hours ago

Please explain to non-artist techies like me why? I keep hearing that refrain but no one can ever explain to me what these FOSS alternatives are actually missing that keeps people from switching.

Based on my experience with Office -> LibreOffice I have to assume it's some combination of laziness about learning something new, "the interface looks old" nonsense, and being unwilling to work through bugs/quirks (even though Office has plenty of its own bugs/quirks - they're just different from LibreOffice's and again, people don't want to learn something new).

Am I wrong? Am I missing something? Specifically, what makes Photoshop not just better than GIMP, but SOOO MUCH BETTER that people are willing to give their money to bourgeois a-holes for the privilege of running software that they will never truly own, that spies on them, that injects unwanted AI into everything, etc.

[–] wonderingwanderer@sopuli.xyz 3 points 10 hours ago

Why is that? Is it just the user interface? Performance? Or are they missing features that you need?

[–] ian@feddit.uk 7 points 19 hours ago

Inkscape and Gimp developers, although busy, have still implemenyed some of my feature requests. That's less likely with Adobe. If there is something you need in the open source ones, it's likely already on their list to do. If not, request it.

[–] wltr@discuss.tchncs.de 5 points 20 hours ago

Well, as I stated in a sibling comment, Gimp did replace Photoshop for me. I’m a semi pro user for two decades. My only issue is with its UX, but PhotoGIMP helps a great deal here.

[–] actionjbone@sh.itjust.works 1 points 23 hours ago (1 children)
[–] wonderingwanderer@sopuli.xyz 2 points 23 hours ago (1 children)

How do they compare, in your experience?

[–] actionjbone@sh.itjust.works 5 points 21 hours ago (3 children)

They are better than they were. But they are still at least 10 years from being able to match Adobe software - partially because we need to wait for Adobe patents to run out, so that other software can replicate an intuitive software experience.

[–] wonderingwanderer@sopuli.xyz 4 points 10 hours ago* (last edited 10 hours ago)

Ugh, nothing "intuitive" should ever be patentable. Can you imagine if "horizontally-ruled paper" was patented? Or "handles on cooking pans," "shirts with two sleeves," or anything of that sort?

Like, why should anyone have to avoid an obvious feature just because someone else did it first? It's insane.

Also, FOSS projects and non-profits should be exempted from patent restrictions.

[–] Rubanski@discuss.tchncs.de 5 points 15 hours ago

I think my CS6 - the last non subscription Adobe Suite from 2012 - is still more intuitive and better to use than the newest GIMP version

[–] wltr@discuss.tchncs.de 2 points 20 hours ago (1 children)

Can you elaborate on this? The first time I hear there are patents regarding some intuitive interface. What is that?

Even if so, why not replicate the best of all similar apps, Affinity and Pixelmator too.

[–] actionjbone@sh.itjust.works 1 points 10 hours ago (2 children)

Not interface. Experience.

Do a quick web search and you'll learn all about Adobe patents on features.

[–] wltr@discuss.tchncs.de 1 points 7 hours ago

What do you mean? I have no idea what to search for. I’d appreciate some links, or some unfolded explanation. Can you patent features? Sounds a bit absurd.

Can I patent booting the OS from a USB drive? That’s a feature, isn’t it?

[–] wonderingwanderer@sopuli.xyz 2 points 10 hours ago (1 children)

All I could find is some statistical overviews without much detail, and a more list of recent patents which are all related to AI.

Is there a specific feature that you wish was in the others? I don't really understand the difference between UX and UI

[–] wltr@discuss.tchncs.de 1 points 7 hours ago

Well, I do understand the difference between the UI and UX, but I have no idea what they are implying. I asked that question precisely because I have no idea what to search for.

The difference between UI and UX is simple. The UI is just the interface: it’s how the app, service, anything, interacts with its user. The experience is … well, the experience of it. E.g. Gimp is awful at UI, but the UX is not that bad, because if you’d get some basic ideas, it’s quite useful, even despite its ugly UI. Sometimes it’s not that easy to distinguish one from another, that’s why the two are usually combined. Interface can be pretty, and most people would call it good, but the experience of using it could be just terrible. Also, experience is what transfers from your experience, so, for a graphics editor, it’s expected that it would follow some de-facto conventions, even if they’re pretty stupid. Once you’d delve into it, it gets difficult to separate, but if we’d simplify, I’d call a UI is just how it looks, and the UX is how it works. At least that’s how I see it. If there’s someone who can explain these better, I’d appreciate to be corrected.