this post was submitted on 06 Apr 2026
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Greetings, programs! With the MCDM community's help, I've prepared a survey of GM styles, so that I can use factor analysis to find the common variables underlying GMs' responses, and come up with a scientific answer to "what kinds of GM styles are there?" The survey has 43 questions and takes a few minutes to complete. The more people answer, the better the data we'll get.

EDIT: We got 101 responses and now we're analysing the data. First results: There are 9 dimensions of GM style! Not sure what they are, but there's 9 of them.

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[–] Grail@multiverse.soulism.net 1 points 2 days ago (9 children)

That's fine, a neutral answer is good too.

Out of curiosity, which questions did you find most absurd?

[–] SJohnRoss@dice.camp 0 points 2 days ago (8 children)

@Grail

Ooh. I'd say the ones that were nails-or-glass ... two things that I'd never do, and the idea of some combination or middle ground between them equally undesirable.

No thanks to nails.
No thanks to glass.
And no thanks to nails-and-glass salad.

[–] Grail@multiverse.soulism.net 1 points 2 days ago (7 children)
[–] SJohnRoss@dice.camp 1 points 2 days ago (1 children)

@Grail Too many to list, but one example is "Is your game an open world sandbox or a linear railroad?"

Nails or glass. Yum.

[–] Grail@multiverse.soulism.net 2 points 2 days ago* (last edited 2 days ago) (1 children)

I didn't know there were options outside of the spectrum of those two. What's your game?

[–] SJohnRoss@dice.camp 0 points 2 days ago* (last edited 2 days ago) (1 children)

@Grail

Most of the GMs I know have several worlds and games. Many have dozens, and some have hundreds.

So the questions that talk as if I have just one - as you just did - were strange to me.

Anyway, bedtime for me. Best of luck with it.

[–] Grail@multiverse.soulism.net 2 points 2 days ago

Oh, I have several too. I've run in Doskvol, Orden, the Planescape, and two homebrew worlds I invented. I answered all of those questions with a weighted average of My worlds.

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