this post was submitted on 16 Mar 2026
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DLSS 5 is on track for a Fall 2026 debut and replaces a game's original textures with AI-inflused versions to make them hyperreal. Or, out of one uncanny valley and into another!

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[–] knightly@pawb.social 10 points 21 hours ago (1 children)

It doesn't even look good, it looks generic.

Their model wiped out all that atmospheric fog in the background and fucked with the contrast so badly that it changed the mood of this scene from genuinely-creepy Resident Evil screenshot into an uncannilly airbrushed tiktok filter selfie. That water/rain, grime, and rust on the walkway behind the character almost got removed entirely, the door on the ice machine on the opposite side got a lot of extra weathering and scratches instead, their hair has even changed color from blonde to badly bleached brunette in need of a touchup, and the eyes have too, from pale green to deep blue.

The fact that Nvidia thought this was a noteworthy improvement over the original is a sign that the inmates are running the asylum. Tech companies should leave the art to actual artists, because clearly just AI-upscaling a game's textures without an art director involved in every step of the process is only going to bury it deeper in the uncanny valley.

[–] Chronographs@lemmy.zip 8 points 15 hours ago (1 children)

It’s even worse if you watch the video they posted, it looks kinda ok in a still frame but because it’s an ai filter it’s constantly churning

[–] knightly@pawb.social 1 points 7 hours ago

Ugh, I just watched the video.

I want to know who at Nvidia asked for this, so I know who to blame. XD