Traveller

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Discussion of the various incarnations on the Traveller RPG by Marc Miller, et al.

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With mayday around the corner, offers are starting to pop up. One such is this Bundle of Holding which includes This is Free Trader Beowolf (and only that).

And yes, the discount is good. But I do try my best to only buy stuff that I actually want/need. Sometimes I even succeed ;).

So I come here asking for your opinion.

Is it worth it? Do you love it?

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Welcome to the 7th Annual Traveller RPG Mayday Mayday celebration—a virtual convention dedicated to all things Traveller! Whether you love classic campaigns or modern expansions, this event celebrates the rich history and future of the Traveller universe.

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cross-posted from: https://ttrpg.network/post/18128926

You may already know this if you play Traveller, but in case you don't, The Zhodani Base is a webpage devoted to Traveller and other Sci-Fi games.

The linked page is a curated repository of free PDFs.

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Do you have a design language or set aesthetic for starships, spacecraft, or weapons in your Traveller Universe? I feel like that after 5,000 years of spacefaaring civilization Humaniti would have some very efficient design ideas. Examples could be all weapons are bullpup configurations because of aiming advantages, or starships tend to be spherical because of the geometry of the jump field. What do you think?

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The Jägermeister Adventure is a mini-campaign for Traveller/Cepheus Engine focusing on a bounty-hunting group searching for a war criminal in the generic Minerva Cluster, which for Traveller is set somewhere on the fringes of the Imperium without specifically saying so.

I'm not affiliated with the reviewer (@[email protected] on Lemmy) or the product.

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cross-posted from: https://ttrpg.network/post/15421125

The last entry from my backlog. And it's kind of a low-effort one, I'm afraid.

The ship itself is provided as a template in the Cosmographer3 addon to CC3+, and I'd already done a couple of macros that automatically change the colors for the Scout.

Still, hope you find it useful.

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cross-posted from: https://ttrpg.network/post/15151545

I’m pretty sure it’s slashed to $0 every now and then. If you don’t own it yet, you might as well add this museum piece to your collection.

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These are some high quality, fan-made rules for Cepheus Engine (and so based on the Mongoose Traveller SRD) covering various Star Trek shows up until 2017 (TOS, TAS, TNG, DS9, ENT).

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cross-posted from: https://ttrpg.network/post/14929800

Here I did the same than the post from a month ago: I used https://www.travellerworlds.com/ to generate a new star system, and then drew it with CC3+.

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submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 
 

cross-posted from: https://ttrpg.network/post/14674160

In case you're not familiar, Death Station is an adventure for Traveller.

As many more have done so, I have it a ty myself, mostly because I wanted a large map to place on the table.

Little did I know that the free 2D Deck Plans for the Core Rulebook includes a science station I could have used. Oh well.

I also have a couple of PDF versions: http://rpg20.com/Death%20station.pdf http://rpg20.com/Death%20station_labels.pdf

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I have I think 14 or 15 different versions of Traveller. From classic first edition, to tiny fan-based Traveller Hero and Action! System Traveller. Although these versions give me a wide variety of rules and systems, I still use many other games to provide character and flavor. Games like Theatrix, Mekton Zeta, Last Exodus, and High Colonies. So what systems and settings influence your Traveller settings and series?

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In my humble opinion no RPG community is complete without a small forum to discuss the Grandfather of SF RPGs. posts and comments regarding any of the fifteen editions of the game are welcome.