this post was submitted on 23 Nov 2025
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What are some things that just get under your skin about games?

For me, it's games that do not allow controller rebinding. I have neuropathy and my fingers don't all work. If I can't rebind buttons so that I have necessary moves (for example: parry) be on buttons I can reliably press the entire game becomes unplayable.

And on console, where I can't refund a game after I downloaded it (fuck you Sony) then it really screws me over wasting what limited funds I have on games I just can't play.

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[–] callouscomic@lemmy.zip 4 points 1 week ago

Abuse of quick time events. Some overrated games are horrible about it. I think it should never be used.

Gawwdan preventing rebinding is so annoying! Or it's monkey paw wish cousin, letting you rebinding but the on-screen prompts are hard coded to display the default key.

In a simmiliar accessibility vein, I'm hard of hearing so when a game has no option for subtitles then at best I catch 1/3rd of the story.

[–] MrScottyTay@sh.itjust.works 3 points 1 week ago* (last edited 6 days ago) (1 children)

Games with bird sounds. This wouldn't be too bad if i could turn them down or off but because of this I can't play some games or spend time in specific areas of some games because it make my birds go crazy because they think there's another bird in the house.

I wish we could individually turn up or down all of the different elements if sounds not just music/sfx/voice etc

[–] frongt@lemmy.zip 4 points 1 week ago (1 children)
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[–] artyom@piefed.social 2 points 1 week ago (1 children)

Games that are artificially limited to 60fps

[–] Doc_Crankenstein@slrpnk.net 4 points 1 week ago* (last edited 1 week ago)

The only games that should be limited are fighting games and that's because it isn't arbitrary for them, it's integral to the frame data for moves.

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