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Games. Nothing else. Functional software should be open source.
Why are games the exception? Just curious why FOSS is required for non-entertainment but if you're being entertained it's OK for a studio to get profit?
Because games are works of art. They generally don’t work like other software. Most software is designed to meet some requirements and either does so or works toward doing so over its lifetime. A game seeks to tell a story or provide an experience that may improve over time, but in many cases is a static end product.
Of course that isn’t all cases these days because there are a lot of subscription based models and game seasons, etc. But you still expect a game to be a thing for a limited time, or at least its development.
There is clearly a ton of exception to this, but I tend to think of game producers as workshops filled with artists and such. More like making a movie than maintaining a building.
Art is open for interpretation. I consider the apps Flowx and FairEmail works of art.