this post was submitted on 28 Nov 2025
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[–] cerebralhawks@lemmy.dbzer0.com 63 points 3 weeks ago (36 children)

Apple announced a game without securing distribution rights first? Seems a bit shady on Bungie's part for letting them, and negligent on Apple's.

Also, if we want to paint the narrative that a potential future of Apple in gaming was stolen by Microsoft, wouldn't that put Apple in the perfect position now to hit back? They've been toying with the idea of bringing gaming to macOS, but they seem to want someone else to do the heavy lifting. On Linux you have Proton, and on macOS we had Whisky, but the guy threw in the towel when he realised another company was making a commercial product out of it, he didn't want to take away from the work they were doing. (To be fair, they had been at it longer.) But it seems like if Apple wants to be serious about gaming, they need to build something like Proton. Maybe they should buy Crossover and make it part of macOS. Let just any Mac user run games made for Windows. But I'm also not saying non-gamer Mac users should bear any part of the cost of gaming, but something gotta give somewhere.

Microsoft is screwing up by running people off of Windows when PC building costs are at record highs and the economy is so low, and running up the price of the Xbox due to a situation they had a hand in creating (the AI bubble). While Linux will be a better target for people with perfectly good computers who don't want to build a whole new one to satisfy Windows 11's requirements, anyone looking at the end of the life of their gaming PC should be looking at the M4 Mac mini at $500 and at least considering it. And Apple can help them make that decision by appealing to gamers and actually being serious about it. Because if fucking Apple of all companies starts taking gaming seriously, maybe Microsoft will again, too.

[–] nemith@programming.dev 38 points 3 weeks ago (1 children)

Hard to imagine but back in the day it wasn’t up to your operating system to distribute software. They were just a platform and you had open choice to obtain software.

Apple showcasing what their hardware and software was capable of was normal. I don’t think this was negligent but maybe naive seeing how things are run now. It was much better and we got better products and competition.

Budgie was an apple developer before with Marathon which was exclusive not because of any distribution rights but just preference for the platform.

Alas money talks.

[–] cerebralhawks@lemmy.dbzer0.com 5 points 3 weeks ago (1 children)

There have been exclusives for a long time, even before Halo. Mostly console, because Windows hasn’t really faced competition. Macs could never decide on a chipset. First it was Motorola, then PowerPC, then Intel, and now Apple Silicon. It’s a moving target. Apple Silicon may not be forever either. If Apple wants to get into gaming, I can see them working with AMD, but not soon.

[–] nemith@programming.dev 1 points 3 weeks ago

Exclusives doesn’t mean distribution rights.

Also gaming is coming faster to arm than apple is going to switch back to x86_64. (But still not that fast)

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