this post was submitted on 02 Nov 2025
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Linux Gaming
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It is a fork...of Sunshine.
Build and run it the same way you would run Sunshine.
But that's not the whole point of my post. Run ANYTHING else and get a comparison or some logging output. Right now you're just assuming it's a problem with Linux or your system as a whole, and you have no comparison to prove that. More info gets you better steps to solving your problem.
Ah I see. This is my first Linux install so wasn't aware I could just build it and run it. When googling people were just saying it wasn't available on the AUR so I thought it was just a no go. I'll try seeing if I can get something else to run
Try Parsec. If it works as expected, then you have something wrong with your Sunshine config, or your available libraries. Post logs from Sunshine if Parsec works fine.
Well, I got steam remote play working and was able to get it working flawlessly. Ran Avalon Tainted Grail (relatively demanding game) at 120ish on both the local machine and streamed to my remote device. So it should just be something with Sunshine. Do you think I should just uninstall Sunshine and make a build of Apollo and see how that goes? I dug through Sunshine's settings again and not seeing anything screaming out to me saying it's wrong. Unfortunately I'm away from my PC right now so can't get logs but I can post those later once I'm home.
It may not be config related, by libraries missing or in the wrong location, hence, why I've been asking for logs from Sunshine.
So I think maybe that was it. I found this reddit thread and that nvenc cuda message seemed to mirror my logs. I uninstalled the AUR sunshine and just ran that guy's wget/pacman commands and streaming just worked, 1080p 120FPS. Thanks for your help!
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