this post was submitted on 18 Dec 2024
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[โ€“] BlackEco@lemmy.blackeco.com 13 points 1 year ago (7 children)

I'm not one to defend DRMs, but they rarely play a part in games sales. In the case of BF2042, I believe other factors played much bigger roles: bug-ridden beta (and early release), confusing hero system and gameplay, and missing features.

[โ€“] gila@lemm.ee 7 points 1 year ago

That isn't really a defense of DRM's. The acknowledgement swings both ways; if DRM doesn't play a part in game sales, it is unnecessary.

The post's characterisation is still accurate because of what the impact of DRM is imagined to be by game studio execs, rather than what it materially is.

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