this post was submitted on 29 Mar 2026
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Rust

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Dmitry has released the first stable version of his engine after 7 years of active development!

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[–] AngryClosetMonkey@feddit.org 7 points 4 days ago (7 children)

We have been using Fyrox for a community project at work for over a year now. We run into bugs from time to time, but for the most part it works if you are willing to put in a bit more effort.

[–] entwine@programming.dev 1 points 4 days ago (6 children)

Why pick Fyrox? Not to shit on rust, it clearly has its place, but looking at the track record of game engines, video games aint it.

[–] SorteKanin@feddit.dk 2 points 3 days ago (4 children)

Do you mean Rust is unsuited for games, or that Rust simply don't (yet) have the established engines/frameworks/libraries for it? I think Rust could be really great for video game development, but it's true that the ecosystem is not quite there yet - though it's getting better.

[–] bug@mastodon.gamedev.place 4 points 3 days ago

@SorteKanin @entwine Rust is great for games even without engines, I think game developmers can learn to do stuff more low level. There is a great Rust wrap/binding to Godot. That and there are actually tons of little ways to make games in Rust. It depends on how granular a person wants to be! The improvements lately to the SDL3 bindings alone mean many things are possible. :) It's been way better than C/C++ so far for me.

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