this post was submitted on 19 Mar 2026
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Helldivers 2
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Democratic detonation's definitely the top dawg. In addition to it though, it really depends on what you want to do, every warbond kinda has its own theme. All I can say is stay away from the crossovers, because they really don't add much to the game. I personally love viper commando for the armor and booster, but I like to be in the thick of it with enemies.
For solo play, urban legends has the antitank enplacement, which is really fun on bot missions. Control group has the warp pack which lets you access bunkers on your own. Chemical agents has the gas grenades, which is good for crowd control. Struggling to think of more solo play warbonds, maybe the stealth one that came out recently?
Oooooooh thank you for Control group suggestion, I see people zipping around with the Warp Pack and it looks pretty sick, I might have to grab that.
Thinking about siege breakers for the leveler cause it looks pretty OP and would be good for high difficulty solo.
Do you have any thoughts on either of the warbond back pack support items? IE Dog Breath or the ARC dog? I run Rover (laser dog) and the machine gun dog fairly often, but rarely see the chemical/electric dogs.
Siege breakers has alot of fun stuff. The leveler's alright, I don't use it but I've seen an uptick in it getting used because of the vox engines on bot side (it'll almost oneshot them). It's also nice for clearing bases, like a 500kg. The trident's also an amazing primary.
For backpack items, alot of the good ones are free, just gotta level up. Dog breath's pretty good, as well as hot dog. Your teammates will hate you if you run the Arc one, get used to putting it away whenever you're near them. Portable hellbomb is goated, but does have somewhat of a long cooldown.