Project Moon - Welcome to The City

79 readers
1 users here now

All things Project Moon!

Limbus Company Season 7: Kumo no ito • oti on akA is now live!

Project Moon Games on Steam

Masterpost of all Project Moon stories

Helpful resources

Limbus Company community (inactive, 8 months worth of daily fanart): !LimbusCompany@kbin.social

(Limbus) Team builder & collection tracker (File > Make a copy)

(Limbus) Database of identities

(Limbus) Database of egos

(City) Lore Compendium

Welcome aboard, managers!

founded 1 year ago
MODERATORS
51
 
 

Announcement on Steam.


Hello, this is Project Moon.

We would like to inform you of known issues identified in Ver. 1.104.0, updated on April 30th.
Please refer below for more information.

[ Known Issues ]
▶ An issue in "Reflectrial][lairtcelfeR" where, if the boss unit has entered Phase 2, the game fails to respond when battle is resumed with the subsequent Team Loadout
※ We are currently investigating the cause of this issue.
We will provide additional details via a separate notice once we have determined the cause and the means of resolving this issue.

▶ An issue where, in the Nocturnal Sweeping BokGak Reward Exchange menu, a certain reward item is shown and exchanged in incorrect numbers and rates
※ Relevant Item: [Season 7] Egoshard Crate

A temporary measure has been implemented after 4/30 14:03. (KST)
Please note that even though the item's exchange rate is shown as "x1" in the UI text, you will receive 5 crates upon exchanging it.

※ For Managers who have exchanged the item between 4/30 12:00 ~ 4/30 14:03, please note that we will be providing the correct amount of the said reward item in the future based on its mismatched quantity.

We sincerely apologize for the inconvenience.

52
 
 

Announcement on Steam.


Hello, this is Project Moon.

Following the Scheduled Update on April 30, 2026, we have identified an issue where content planned for the next update is being displayed on the "Reflectrial][lairtcelfeR" screen.

This issue occurred because placeholder resources for content under development was included for the update.
Please note that selecting the relevant UI opens a separate screen that, in the current version, displays an uninteractable UI with white images.

We apologize for the inconvenience.

53
54
55
56
57
58
59
60
61
62
 
 

Announcement on Steam.


Hello, this is Project Moon.

We would like to inform you of known issues that have been identified following the Apr. 16, 2026, Scheduled Update, along with an additional hotfix schedule.

Please refer below for more information.

[ Known Issues after Apr. 16th Scheduled Update ]

▶ An issue where the battle cinematic of a boss entity in the Mirror Dungeon Theme Pack "Twining Threads" is triggered twice

▶ An issue where certain enemy SD sprites in Chapter 9.5 "Twining Threads" have incorrect pivot alignment

▶ An issue where enemy information is completely displayed on some Stage entry screens in Chapter 9.5 "Twining Threads" even when said enemy units have not been encountered before

▶ An issue where, in the Mirror Dungeon, battle progression stops responding if the E.G.O Gift "Universal Instinct" is in possession while no The Ring-faction Identities are present on the field
※ Relevant Effect: Turn End: Randomly apply 1 Stack of a random Affinity's Damage Up next turn to (# of enemies with Bleed) The Ring-faction Identities (once per Identity per turn; in Focused Encounters, Parts)

: Cause of the Issue
– A logic exception error that occurs during the activation of the first effect of the E.G.O Gift "Universal Instinct" when no The Ring-faction Identities are present on the field

: Issue Fix
– A supplementary exception-handling logic will be added to the effect-activation code of this E.G.O Gift

We ask for the Managers' kind understanding that this hotfix is only a temporary measure. A full issue resolution is queued for the next Scheduled Update due to required build changes and store review processes.

[ Issues to be Resolved via a Hotfix ]

▶ Fixed an issue where, in Canto 8, a certain character's standing sprite loads incorrectly

▶ Disabled certain effects from activating as a temporary solution to the "Universal Instinct' E.G.O Gift error
※ Relevant effect : Turn End: Randomly apply 1 Stack of a random Affinity's Damage Up next turn to (# of enemies with Bleed) The Ring-faction Identities (once per Identity per turn; in Focused Encounters, Parts)

▶ Fixed an issue where, in certain Stages of Chapter 9.5 "Twining Threads," information for certain first-time enemies is unlocked

▶ Adjusted a Chapter 9.5 "Twining Threads" boss enemy's level
: Level Changes
– Before : 60
– After : 66

▶ Adjusted a Chapter 9.5 "Twining Threads" & Theme Pack "Twining Threads" boss enemy's Offense Levels
: Phase 1 - Skill 3 Offense Level
– Before : +3
– After : +2

: Phase 2 - Skill 3 Offense Level
– Before : +4
– After : +3

: Phase 2 - Skill 4 Offense Level
– Before : +4
– After : +3

: Phase 2 - Skill 5 Offense Level
– Before : +5
– After : -1

※ In the initial design phase, the affected enemy's level was set to 66 to align with the plot narrative of the game. However, in the process of inputting unit data, its level was accidentally set to 60.
In order to prevent this issue from clashing with the story narrative, we have re-adjusted the unit's level back to 66.

This change was made primarily to reflect the story. In order to minimize its impact on our users' gameplay experience, we have lowered the Offense Level of some of the unit's Skills in order to compensate for the increased Clash Power that results from the boss enemy unit's level adjustment.

We apologize for the confusion caused by the unit's inconsistent level setting.

[ Hotfix ETA ]

  • 4.16(Thu) 19:30(KST)
  • There may be a 10-minute delay.

※ The Hotfix will be deployed upon restarting the game, and does not require a separate client update. However, please note that additional in-game downloads may occur.

We sincerely apologize for the inconvenience.

63
 
 

Announcement on Steam.


Hello, this is Project Moon.

We would like to inform you of additional improvements that were not included in the update notice for Version 1.103.0 (deployed Apr, 16, 2026) and the schedule for a hotfix.

Please refer below for more information.

––

[ Additional Improvements After Update ]

▶ Updated the text for the Skill description of the Abnormality "Fairy-Long-Legs" to match its current behavior
※ Relevant Skill: Casting Shade
– Before : [On Use] Deal +5% damage per Bleed Count
– After : Removed the above text
※ To maintain the current combat experience, the text will be adjusted to reflect the current behavior.

[ Issues to be Fixed via Hotfix ]

▶ An issue where the new entries of Dante's Notes do not appear even after fully clearing Chapter 9.5 "Twining Threads"

: Cause of the Issue
– Prior to the deployment of Version 1.103.0, the unlock condition for new entries of Dante's Notes had been incorrectly set to clearing Episode 9 instead of Episode 9.5. In order to address this, we had temporarily restricted access to the new Dante's Notes.

: Issue Fix
– New entries of Dante's Notes will now appear properly after fully clearing Chapter 9.5 "Twining Threads".

––

[ Hotfix Schedule ]

  • Apr. 16th (Thu) 13:30 (KST)
  • Please note that there may be a delay of approximately 10 minutes.

※ The hotfix will be applied upon reconnecting to the game without requiring a version update. Please note that additional download data may occur.

We sincerely apologize for the inconvenience.

64
65
66
67
68
69
70
71
72
73
74
 
 

Announcement on Steam.


Hello, this is Project Moon.

We would like to inform you about the known issues identified after the Apr. 2nd, 2026 Scheduled Update.

Please continue reading for more information.

[ Issues identified after the Apr. 2nd Scheduled Update ]

▶ An issue where the game becomes unresponsive when using a Skill while equipped with "The Princess of La Manchaland Rodion" Façade

▶ (KR Only) Fixed an issue where a Hidden Mirror Dungeon Theme Pack's name appears as "UNKNOWN"

▶ An issue where, under specific conditions, the effects of the E.G.O Gift "Sharp Needle & Thread" do not properly activate

※ The above issues will be resolved with the Apr. 9th Scheduled Update.
※ Please refrain from projecting "The Princess of La Manchaland Rodion" Façade until this issue is resolved with the Apr. 9th Scheduled Update.

We sincerely apologize for the inconvenience.

75
view more: ‹ prev next ›