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The Servo open-source web browser engine has been making good progress in recent times. Long outside the confines of Mozilla and working as a Linux Foundation Europe project, Servo has been advancing thanks to Igalia and other open-source developers while getting by on around ~$5.7k USD per month thanks mostly to donations from individuals. Servo has now announced sponsorship tiers in hopefully to solicit more donations from larger organizations.

Servo's sponsorship tiers announced today range from the "bronze" level at $100 USD per month up to the top-tier "platinum" level with $10k USD monthly contributions from organizations (or individuals). Those contributing at the different sponsorship tiers will be featured on the project's homepage.

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The popular open-source e-book management tool, Calibre, has just released version 8.15, bringing improvements in the Comments editor, bug fixes, and updates to its news-source catalog.

The e-book viewer adds a small enhancement: hovering over a highlight now displays the date it was created. The Comments editor receives two updates focused on text handling. Case-change operations now preserve as much existing formatting as possible, improving accuracy when editing styled text.

In addition, new keyboard shortcuts have been introduced for all case-change actions. Users can select text, open the right-click menu, and view the new shortcut list.

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Microsoft announced today that they're preserving a bit of history here - with Zork I, Zork II, and Zork III now officially and clearly open source. The source has been around for a while but now it's all proper.

From the announcement they said:

Today, we’re preserving a cornerstone of gaming history that is near and dear to our hearts. Together, Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License. Our goal is simple: to place historically important code in the hands of students, teachers, and developers so they can study it, learn from it, and, perhaps most importantly, play it.

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Wireshark, the world’s most popular network protocol analyzer, has been updated today to version 4.6.1, a minor point release to the latest and greatest Wireshark 4.6 series, addressing various bugs and updating protocol support.

Wireshark 4.6.1 is here to update support for the 802.11 Radiotap, AC DR, ASN.1 BER, ASN.1 PER, BPv7, BT L2CAP, CFM, Darwin, DNS, DTLS, EAPOL-MKA, HTTP, HTTP3, ISObus VT, KRB5, LTP, NAS-EPS, NETDFS, NMEA 0183, P1, RPC_NETLOGON, RTSE, SGP.22, SGP.32, SMB, SNMP, TCP, TECMP, TFTP, VLAN, WINREG, X509AF, X509SAT, and ZBD protocols.

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Wanna hear a joke about construction? I am still working on it🤣

Why did the developer go broke? Because he ran out of cache 🤣

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Beginning yesterday and continuing today are several patch series beginning to lay the foundation in the AMDGPU kernel graphics driver for enabling some next-generation graphics IP. Due to the AMD graphics driver block by block enablement strategy and IP-based discovery adopted by their driver over the past few years, it's not clear what this new hardware enablement is for whether it's RDNA5 / UDNA or some RDNA4 refresh. In any event, the Linux driver enablement has begun.

Yesterday saw the PSP 15.0.8 IP posted. Not much is revealed by this updated Platform Security Processor (PSP) block and an incremental revision over what's already supported by the AMDGPU driver. The Platform Security Processor block on AMD GPU hardware handles firmware validation and other low-level security-related tasks.

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Recordings from the GStreamer Conference 2025, held in London in late October, are now available on the GStreamer Conferences Archive site. Includes the GStreamer State of the Union talk by Tim-Philipp Müller, State of MPEG 2 Transport Stream (MPEG-TS) by Edward Hervey, and many others.

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Creator of the popular free and open source video game library manager Playnite has a positive update on a Linux version, with plans for it during 2026.

Back in February, GamingOnLinux covered the latest update from the creator on their plans for it, where they noted "To sum this up, Linux version is definitely something I plan to work on in future, it's just going to happen later than originally planned.".

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ClamAV, a widely adopted free and open-source antivirus software developed by Cisco Talos, will undergo a substantial cleanup of its signature databases in December, marking its largest reduction effort since the project began more than two decades ago.

Cisco Talos, which maintains ClamAV, has evaluated the full signature set and identified large numbers of entries that no longer match any activity in current threat data. These signatures will be retired beginning December 16, 2025, resulting in smaller databases and lower resource usage for users.

The change will have an immediate and measurable impact. The main.cvd file, currently around 163 MB, will shrink to roughly 80 MB. The daily.cvd file, which is 62 MB today, will fall to about 22 MB, so that users will see it is nearly half their current size.

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cross-posted from: https://lemmy.ca/post/55402381

As Snowden told us, video and audio recording capabilities of your devices are NSA spying vectors. OSS/Linux is a safeguard against such capabilities. The massive datacenter investments in US will be used to classify us all into a patriotic (for Israel)/Oligarchist social credit score, and every mega tech company can increase profits through NSA cooperation, and are legally obligated to cooperate with all government orders.

Speech to text and speech automation are useful tech, though always listening state sponsored terrorists is a non-NSA targeted path for sweeping future social credit classifications of your past life.

Some small LLMs that can be used for speech to text: https://modal.com/blog/open-source-stt

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It's the Blender 5.0 release day! Blender 5.0 is a big step forward for this open-source 3D modeling software with better Vulkan viewport support across different GPUs/drivers, HDR support when using Vulkan and Wayland on Linux, and other very nice refinements for this popular cross-platform software package.

The Blender 5.0 release day is a bit of a mess due to the Cloudflare outage happening today. While much of the Cloudflare outage has since been addressed and services restored (including at Phoronix), Blender.org is still having HTTP 500 errors due to Cloudflare.

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submitted 1 month ago* (last edited 1 month ago) by cm0002@libretechni.ca to c/opensource@programming.dev
 
 

Overview here https://forum.syncthing.net/t/does-anyone-know-why-syncthing-fork-is-no-longer-available-on-github/25661/39

The new owner of the repo has a fresh github account and apparently has the signing keys from Catfriend1 too.

Time will tell if they are trustworthy, but for the extra paranoid it might make sense to pause updates for a while.

The new repo has two releases in it now. These releases are not signed with the original key as far as I can tell. Further, GitHub is silently redirecting to the new repo, even in Obtainium, meaning it's possible that if you had this previously installed via Obtainium and updated now, you may have unsigned apks installed that may or may not contain the changes in the repo.

This is a mess. I deleted the repo from Obtainium (luckily I don't auto install updates) and will wait to see what happens over the next few months. Might just save my notes in a network share instead of using syncthing from my phone. Idk, notes are all that I was using it for.

OC text by @AmbiguousProps@lemmy.today

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cross-posted from: https://lemmy.world/post/38929150

Overview here

https://forum.syncthing.net/t/does-anyone-know-why-syncthing-fork-is-no-longer-available-on-github/25661/39

The new owner of the repo has a fresh github account and apparently has the signing keys from Catfriend1 too.

Time will tell if they are trustworthy, but for the extra paranoid it might make sense to pause updates for a while.

The new repo has two releases in it now. GitHub is silently redirecting to the new repo, even in Obtainium, meaning it's possible that if you had this previously installed via Obtainium and updated now, you may have apks installed that may or may not contain the changes in the repo.

This is a mess. I deleted the repo from Obtainium (luckily I don't auto install updates) and will wait to see what happens over the next few months. Might just save my notes in a network share instead of using syncthing from my phone. Idk, notes are all that I was using it for.

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pdsink is an open-source USB Power Delivery (PD) 3.2 sink implementation for embedded devices released under an MIT license.

Vitaly Puzrin noticed that most available USB PD stacks come with at least one hard constraint: vendor lock-in, NDA, no public sources, coupling to a specific OS or framework, incomplete sink feature set (e.g., no EPR), or difficulty extending to new Type-C Port Controller (TCPC)/MCU combinations. So he created pdsink is an attempt to provide a small, platform-agnostic, readable sink-only stack that’s easy to adapt to different controllers.

pdsink highlights:

  • USB PD 3.2, SPR (Extended Power Range), and EPR (Extended Power Range for 28V and up) support on the sink side.
  • Platform-agnostic C++ core that does not depend on a specific HAL or RTOS.
  • Reference implementation using OnSemi FUSB302B + FreeRTOS (ESP32-C3).
  • MIT license enabling the project to be used in commercial products without conditions.
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Hi folks, this is my first release of server emulators for Robocraft Royale. In case you aren't familiar, Robocraft Royale is a spin off from Robocraft (a multiplayer vehicle combat game) to try to catch the battle royale trend in 2017/2018. The game studio behind Robocraft shut down early this year but RCR has been offline since 2018. The server emulators replicate the behaviour of the original servers so that the game game be played without needing the proprietary servers, since they were never released to the public.

I say server emulators (plural) because the game actually has a few services which each run independently. There's 3 different networking protocols at play too, which is fun. The main web service speaks Photon Unity Network, the authentication server is regular HTTP, and the multiplayer server is LiteNetLib. I wrote Rust implementations of PUN and LNL when I was working on server emulators for regular Robocraft (those server emulators should be getting a major release soon too) so I'm mostly just reusing that work here.

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Phosh 0.51.0 is now available, bringing a set of functional improvements to this GNOME-based mobile shell used across many Linux phones.

Developed by Purism and adopted in projects such as postmarketOS, Mobian, and Fedora Mobility, Phosh provides the core touch interface, quick settings, notifications, lock screen, app launcher, and system integration for mobile Linux platforms.

The update introduces a new location quick setting, providing users with a straightforward toggle to enable or disable location services. Caffeine mode—used to prevent the device from suspending—now supports selectable durations, which can be configured directly through mobile settings.

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GIMP 3.2 RC1 is now available in the development branch, introducing a broad set of improvements across the core, tools, plug-ins, user interface, and developer APIs, giving a clear picture of what we can expect in the final stable 3.2 version.

The release introduces native SVG export for vector, text, and link layers, extending GIMP’s capabilities for producing scalable graphics. ZIP decompression and PVR texture import are now also supported, expanding the range of image formats that can be opened.

The update refines core behavior around pass-through groups, which now apply filters based on the full bounding box rather than only child layers, allowing empty groups to act more like adjustment layers. Layer-mask handling gains an option to edit masks immediately, and non-destructive filters applied to the quick mask are correctly merged when leaving the mode.

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Three months after its previous 2.51 release, Git, a distributed version control system and cornerstone in software development, helping developers efficiently manage changes in their code across projects, has just released its new 2.52 version.

One of the most notable additions is a new high-performance method for tree-level blame analysis. Instead of repeatedly walking the same commits for every file in a directory, the new approach computes last-modified information across entire trees in a fraction of the time. This significantly accelerates directory-wide history queries, especially in large repositories.

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