Game Development

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Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.

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Discoverability is probably the second biggest hurdle when it comes to developing a game (the first is actually having something to publish)

So, title question. I know I could try to throw money at Instagram, TikTok and Youtube (know your target audience), but I think using their built-in advertising is more likely to miss than hit. Youtube is even more problematic, as a significant portion of people smartly avoid their ads (either with extensions or watching from piped or invidious).

Maybe paying to be on top of itch.io might work somewhat? I'd like to know from someone who did that, what was the turnout (number of sales/downloads per number of clicks)

One thing I think about is getting in contact with a number of small-ish (2k or less followers) content creators and work out a deal - free copy of the game, make a video being honest about it, leave a referral link for viewers to buy.

A problem of mine that I'm aware of is that I don't have much of a social media presence, not even Discord servers, thus I completely lack any sort of "organic digital voice".

I really want to know what are some decent strategies that a solo person could attempt to get some attention for their own game, and maybe the prices/budgets needed.

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Link to the library of Congress video game challenge

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Which is somewhat ironic, because I know that "sit and just do it" is the ideal start. Think less about choosing, just pick it up and go.

But I end up spending more time looking up things and getting excited about them.

LOVE2D? Oooh, it's lua! It can even run on Android! DragonRuby? Oooh, simple and lightweight and fast! Oh wait, Godot just had a new update! Hey, maybe I should get back to programming Java, libGDX looks neat! Damn, Raylib feels like it does many things right! And on it goes...

I overwhelm myself with choices, start a bit then abandon at the second hard-ish hurdle (like menu/interface showing under the map despite lots of fiddling with the Z position, in Godot). So, yeah, just exposing my problem, I suspect I'm not alone in this.

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A game jam for the fediverse community from July 14th to July 23rd! Anyone is welcome to join and all of the main communication about the jam will be taking place within the fediverse

Open sourcing games you make for it is recommended so people in the community can learn from what you did. Youll also be able to show off your game around the fediverse communities while the jams running and after it ends

More information can be found in the linked jam page as well as the button to hit to sign up

Hope you enjoy! :)

Team finder thread

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A thread for making teams for the fediverse jam! If youre looking for more members for a team or want to join a team feel free to make a post or reply to people. If your team is full edit your post by putting something like [FOUND] in front so people know whos still available

Jam Link