I was trying to come up with a way to use 3 to get through bank vault doors, but I like this. Any empty transparent box suddenly becomes a surveillance tool…
Satellaview
Damn, beautiful work!
Beautiful. Love the way “on the same line from almost the same parts” bookends the piece. A little more contrast on the text might make it a little easier to read?
Really beautiful, though. Loved it.
[realizes why that album about ecological collapse and/or abandoning Earth to colonize space is called Overshoot Days] oh
Extremely true! It definitely feels like the 3DS did—really straining and struggling constantly, like it’s perpetually just one wrong move away from crashing.
Navigating options and switching between game tiles for stuff that’s already installed is pleasantly responsive, though, and that’s probably a solid 70% of what I do in an OS like this.
I love the style of the 3DS and Wii U menus. I certainly wouldn’t mind more fun elements like those, especially StreetPass—I loved StreetPass, though it’d be impractical on a device even bigger than the already not-pocket-sized Switch.
But try using them side by side, and it’s immediately obvious how sluggish and unresponsive those older consoles’ menus were. The 3DS’s OS feels to me like it’s constantly screaming in pain, barely able to run at all—moving between icons takes something like a half-second, switching modes takes three to five and a full loading screen…
I do miss the style, but I definitely wouldn’t want them to go that far in the opposite direction again. Just a little more flair and fun, maybe one gimmick.
Cool! That top-right one has a great sense of movement in it.
I extremely appreciate both the rules templating being completely correct and the reference to Delta Species. Been a long time since Holon.
Excellent work!
Cool idea, great writeup!
Yeah, checks out.