GreenMinusBlue

joined 1 week ago
[–] GreenMinusBlue@lemmy.zip -4 points 6 days ago

Haha yeah, im actually in the need of a designer to design an icon and banner for my channel. Prefer someone that could do it for free. That banner is just chatgpt being useless, cant even write correct text on a banner in 2026

[–] GreenMinusBlue@lemmy.zip 1 points 6 days ago

Yeah youre right i tried Gemini and it hallucinated the results and keep saying its an Nvidia graphics card and giving wrong metrics again and again. Im looking for help to manually extract the information. But its a bit hard work, there is many videos. Thanks for commenting.

[–] GreenMinusBlue@lemmy.zip 2 points 1 week ago

Haha used the PlayOnLinux GUI like total noobs, remember those days clearly lol

[–] GreenMinusBlue@lemmy.zip 1 points 1 week ago

If you do that its more likely, although im not exactly sure how to implement the tinkering. Sorry

[–] GreenMinusBlue@lemmy.zip 3 points 1 week ago (1 children)

Its somewhat the same today. Its just packaged wine, into proton. Valve pays for Proton a.k.a Wine releases. TLDR: Steam didnt make Linux gaming viable. Wine did, Steam just made it more mainstream and easier to implement.

[–] GreenMinusBlue@lemmy.zip 3 points 1 week ago

Would love to try, i want the data to be available outside of YouTube if possible. Thanks for commenting

[–] GreenMinusBlue@lemmy.zip 10 points 1 week ago (5 children)

From the time we used Wine instead of Proton :)

[–] GreenMinusBlue@lemmy.zip 4 points 1 week ago (2 children)

Thanks a lot for that, but it seems users or videos are limited to 100GB and my content is generally at least 40-60GB each

[–] GreenMinusBlue@lemmy.zip 2 points 1 week ago

Already using it in my latest benchmarks. Along with mesa-git. Glorious-Eggroll FTW!

[–] GreenMinusBlue@lemmy.zip 1 points 1 week ago (2 children)

Because i made the mistake of not recording the data itself. Into csv format or something similar. I should have done that, now im kind of stuck with Gemini being the only llm able to read and analyze youtube videos. I could perhaps extract mangohud data that way. Not sure, im just an linux enthusiast. Not yet a hardcore linux power user, but i hope to change that. Thanks for commenting.

[–] GreenMinusBlue@lemmy.zip 0 points 1 week ago

Haha i got hooked on the QR code thingie, thinking it would help spread the channel as YouTube is so fragmented. But thanks, ill keep it in mind.

[–] GreenMinusBlue@lemmy.zip 6 points 1 week ago (4 children)

Yes, already working on getting all stats extracted from the videos, into other formats. Thanks for commenting

 

Hey Linux Gaming Community,

Kind of new to Lemmy, i already posted elsewhere but this is actually the place i wanted it to be. Definetly prefer Lemmy over something like Reddit and its alternatives.

Anyway i've been quietly benchmarking 700+ games on Linux with full MangoHud data (frametime, 1% lows, VRAM) across CachyOS, Fedora, and Kubuntu. Not gameplay footage - actual performance data. Figured this community might find it useful somehow. Channel link : https://www.youtube.com/channel/UCNq7pDavJRTEjg3AOdcuMAg

 

I've been running gaming benchmarks on Fedora, CachyOS, etc. With an RX 7900 XT at 6016x3384 (Apple Pro Display XDR) for the past few years. Over 700 games tested with MangoHud overlays showing FPS/frametimes and more. As far as I can tell, this is the only dataset of its kind - most benchmarks cap at 4K, and almost none test native Linux (vs Windows or Proton comparisons). I'm trying to figure out how to make this more useful to the community. Currently it's all on YouTube (channel: GreenMinusBlue), but I'm working on extracting the raw data into a searchable format. Questions for the community:

Would a structured dataset (CSV/JSON) be useful to anyone? Any games you'd want to see tested at extreme resolutions? Best way to preserve this kind of data long-term?

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