Bazell

joined 1 week ago
[–] Bazell@lemmy.zip 2 points 18 hours ago* (last edited 18 hours ago)

At first, I thought that I actually need to fix any door with hinges for exactly 2 hours and for the challenge would be given a very complicated dozen hinged door and was OK with it, but then, well... I realized that this challenge is impossible.

[–] Bazell@lemmy.zip 1 points 22 hours ago* (last edited 22 hours ago) (1 children)

Gaming laptops are actually quite good as portable AI machines, thus installing Linux and some lightweight AI agent would work better than having the Windows 11 setup.

[–] Bazell@lemmy.zip 4 points 22 hours ago

Before Windows 11 only users and hackers could install malware on your PC. Now you do not need to bother at all - your system will destroy itself for you.

[–] Bazell@lemmy.zip 1 points 1 day ago

Valid argument.

[–] Bazell@lemmy.zip 7 points 1 day ago (1 children)

Still looks hot AF.

[–] Bazell@lemmy.zip 1 points 1 day ago* (last edited 1 day ago) (2 children)

Since it is a picture, maybe we need to look at it and not listen? 🤔

[–] Bazell@lemmy.zip 1 points 1 day ago

New weapon of mass destruction just enrolled.

[–] Bazell@lemmy.zip 2 points 1 day ago

Maybe. I haven't studied modern chess engines so deeply. All I know that you either can use the brute force method that will calculate in recursion each possible move or train an AI model on existing brute force engines and it will simply guess the best possible move without actually recalculating each possible. Both scenarios work with each one having its own benefits and downsides.

But all of this is said according to my knowledge which can be incomplete, so recommend to recheck this info.

[–] Bazell@lemmy.zip 9 points 1 day ago

We lost another virgin warrior. 😔😢

[–] Bazell@lemmy.zip 7 points 1 day ago (6 children)

Can someone explain what is wrong here?

[–] Bazell@lemmy.zip 3 points 2 days ago* (last edited 2 days ago) (2 children)

Well, for what I know, modern chess engines are relatevly small AI models that usually work by taking on input the current state of the board and then predicting the next best move. Like Stockfish. Also, there is a game called Supreme Commander 2, where it is confirmed of usage small neural models to run NPC. And, as a person that somewhat included in game development, I can say that indie game engine libgdx provides an included AI module that can be fine tuned to a needed level for running NPC decisions. And it can be scaled in any way you want.

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