this post was submitted on 06 Nov 2025
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Gaming

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[–] jjjalljs@ttrpg.network 1 points 3 weeks ago (1 children)

You have tons of options you can think of and you can solve problems in a bunch of different ways

Is this describing Baldur's gare or elden ring? Because it seems to apply to both to me

[–] Quatlicopatlix@feddit.org 1 points 3 weeks ago (1 children)
[–] jjjalljs@ttrpg.network 1 points 3 weeks ago (2 children)

Right. But I think that applies to both. Lots of options and ways to solve problems, not just memorizing and following a recipe.

[–] Quatlicopatlix@feddit.org 1 points 3 weeks ago (1 children)

Yea but baldurs gate players dont pretend they are gods because they beat the HARDEST game(s)...

[–] jjjalljs@ttrpg.network 1 points 3 weeks ago

Yeah, that archetype of player is annoying, but I think it might be just a loud minority.

[–] Quatlicopatlix@feddit.org 1 points 3 weeks ago (1 children)

And i would still argue that baldurs gate is inherently not as "hard" as a multiplayer game where matchmaking exists. The fact that in games with that, you will only win 50% of your games if it works half decently is something you wont get in a single player game. The game wont get harder on your second playthrough.

[–] jjjalljs@ttrpg.network 1 points 3 weeks ago

Sure, but that seems like a separate, closely related, topic.

I was mostly objecting to the idea that souls games are just memorizing and pushing buttons. That accusation could be leveled at most single player games, but people seem to mostly bring it up to denigrate souls games.

Multiplayer often has less memorization though, as you say.