this post was submitted on 06 Nov 2025
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I dont get why people think the difficulty with souls likes is so cool. It isnt difficult in a sense that you have to think a lot but rather that you memorise what moves the boss has and press your buttons fast enough. In a deep multiplayer game like dota2 or other strategy games you have real people who wont just do what they are programmed to. Heck i would say a auto battler like mechabellum is "harder" because i have to think on what to do... but do what you love...
Ninja Gaiden
Ninja gaiden for Xbox was such a good game.
The difficulty always felt fair. When I died it felt like it was because I wasn't good enough, and there was a lesson to learn. It never felt cheap.