this post was submitted on 05 Sep 2025
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[–] CallMeAnAI@lemmy.world -1 points 2 months ago* (last edited 2 months ago) (1 children)

It's not about hours. It's the cost of those hours. Despite tons of helpers, performant 3d is hard as fuck. And with that comes expensive coders. In extreme cases you're talking about 3.5:1.

[–] optissima@lemmy.world 2 points 2 months ago (1 children)
[–] CallMeAnAI@lemmy.world 1 points 2 months ago

It's going to depend on lots of factors and the type of game you're making. They are just two different damn tools.